Monday, June 13, 2011

Blender Intro - Part 5 - UvUnwrap



This time im going to apply textures in objects.

For this, i must talk about two different Blender Modes: Object Mode and Edit Mode.


We can use the TAB key to change from one to another.

Or by the following menu:


When we open Blender, we get in OBJECT mode, where we can: rotate, scale and move objets.

When we change into EDIT mode we gain acces to a new set of options:


Some of them are, the selection of faces, lines and vértices of the selected objects:


But, for now i only want to show you a new option in the following menu :


This option, MESH, only appears in this mode and allow us, between other stuff, to, apply textures in objects through the UVunwrap.

NOTE1: Repeat this in your Blender session:

EDIT MODE - Unwrap: Mesh>UVunwrap>Unwrap)

- - -

The window we are always using is the 3Dview:


When we use it, we get a small cube in its bottom left corner.

But, to apply textures we need another one, the UVview:



Here we get a all new set of options.

For now, just open any image you have in your pc:


Now, change back into 3Dview to see the result!

NOTE2: You also need to change to texturized objetcs:


;-)

Try it, practice makes perfection!

___________
prof-2004


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